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	<title>dimitris kalamaras &#187; games</title>
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		<title>Crayon Physics (and what about an open-source Crayon-Physics?)</title>
		<link>http://dimitris.apeiro.gr/2009/03/07/crayon-physics-and-what-about-an-open-source-crayon-physics/</link>
		<comments>http://dimitris.apeiro.gr/2009/03/07/crayon-physics-and-what-about-an-open-source-crayon-physics/#comments</comments>
		<pubDate>Fri, 06 Mar 2009 22:16:09 +0000</pubDate>
		<dc:creator>dimitris</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[educational software]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://dimitris.apeiro.gr/?p=526</guid>
		<description><![CDATA[Crayon Physics is a fascinating 2D physics sandbox/game, which came to my attention today when I was reading  Sarinee Achavanuntakul&#8217;s blog entry about the sad HotU (Home of the Underdogs) demise and, more than welcomed, revival.  Sarinee mentioned Crayon Physics Deluxe in her blog post, and I checked it out. What I saw in the [...]]]></description>
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		<title>Qt (Μέρος IV): Φτιάξτε παιχνίδια</title>
		<link>http://dimitris.apeiro.gr/2009/02/02/%cf%86%cf%84%ce%b9%ce%ac%ce%be%cf%84%ce%b5-%cf%80%ce%b1%ce%b9%cf%87%ce%bd%ce%af%ce%b4%ce%b9%ce%b1-%ce%bc%ce%b5-%cf%84%ce%b7%ce%bd-qt/</link>
		<comments>http://dimitris.apeiro.gr/2009/02/02/%cf%86%cf%84%ce%b9%ce%ac%ce%be%cf%84%ce%b5-%cf%80%ce%b1%ce%b9%cf%87%ce%bd%ce%af%ce%b4%ce%b9%ce%b1-%ce%bc%ce%b5-%cf%84%ce%b7%ce%bd-qt/#comments</comments>
		<pubDate>Mon, 02 Feb 2009 15:09:06 +0000</pubDate>
		<dc:creator>dimitris</dc:creator>
				<category><![CDATA[C++]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Qt]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://dimitris.apeiro.gr/?p=481</guid>
		<description><![CDATA[Στα τρία προηγούμενα μέρη αυτού του tutorial, μάθαμε τα βασικά κόλπα της Qt, και την αξιοποιήσαμε στη δημιουργία διαχειριστικών εργαλείων για βάσεις δεδομένων. Καλά όλα αυτά, αλλά πως χειριζόμαστε γραφικά με την Qt; Λοιπόν, δεν υπάρχει τίποτε πιο εύκολο από αυτό! Για να σας το αποδείξουμε, θα φτιάξουμε ένα μικρό παιχνίδι σκοποβολής, το MouseShooter.
Το παιχνίδι [...]]]></description>
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